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Repost: Hyperballoid HD Review

I wasn’t sure what kind of title Hyperballoid HD was going to be before I sat down and installed it from the PlayStation Network. I hadn’t read anything on the title and was a little wary because some of my more recent PSN experiences have been bordering on extreme boredom.

Happily however, Hyperballoid HD is another version of the classic block breaking game, realized in high definition and sitting in the PlayStation Network for $4.99.

Since Hyperballoid HD isn’t entirely an original title and more of a piggyback and improvement over the original concept, it was staggering to get sucked into the title so quickly. There is something about the gameplay of the block breaker type of game that is immediately addicting.

Hyperballoid HD goes one step further through the different level designs, powerups, and level progression.

The two overall themes are an ancient world and space themes with a lot of levels for each theme. The levels slowly develop and increase in difficulty requiring more strategy than mindlessly ricocheting the ball around the level. Hyperballoid HD could even be considered a puzzle title because the difference in the blocks in levels requires some planning before even launching the first ball.

Hyperballoid HD also has a lot of different powerups, collected through hitting specific blocks or gems in the levels. Some powerups include lasers, flamethrowers, a larger ball or smaller ball, and multi-ball. Multi-ball is one of the more fun powerups because it can be collected multiple times, splitting the balls even further. One of my favorite powerups was the target, which allows you the target specific areas on the map with the right analog and the ball will continuously stay in one area until the powerup runs out.

But Hyperballoid HD also has negative powerups which harm during gameplay. The one I experienced the most was red and had a skull and cross bones in the center. That one cause my bumper to become transparent and basically couldn’t ricochet the ball back around the level losing a life.

Level progression is made through either completely removing every block in the levels or if you’re having trouble with the last couple blocks, the title will release a level warp moving you to the next stage. This is the only point where Hyperballoid HD has issues.

It isn’t the title itself that is the issue, but the game genre overall because when there are few blocks left, the difficult of completing levels increases incredibly. Also the frustration of trying to hit the last block is annoying, but doesn’t happen too often in Hyperballoid HD.

The title is so simple like the block breaking concept and that is one of its best strengths. It doesn’t move very far from the original game concept and improves on every aspect otherwise. And for $4.99, it’s a good deal. Also, unlike a lot of one play PSN titles, it’s worth booting up the PlayStation 3 just to play Hyperballoid HD and not give it two minutes before jumping into another title.

Review Copy Provided by Publisher

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