Repost: Skate 3 Review

Skate 3 returns to proper form with this newest iteration of the title. While Skate 2 was another good evolution of the series, it did feel a little unbalanced compared to what the original Skate presented. The reworked city of Skate 2 felt a little stagnant as areas didn’t flow together. Thankfully, Skate 3 introduces the new city of Port Carverton and the flow from area to area returns with a master stroke.


The story of the Skate series has always been an evolution from the beginnings of a novice skater into a well recognized professional. Skate 3 continues that story by the pursuit of your pro becoming a brand mogul.

While the focus of Skate 3 is still all about the fundamentals of skateboarding though everything accomplished in this Skate title is to sell more skateboards and increase the presence of the brand In Port Carverton. This includes building a team, using team advertisements through billboards and video, and the standard magazine photoshoots.

The Look

Like the previous titles, Skate 3 improves the visuals of the title. It looks more polished and the level design shows more variety than Skate 2. While the character creator is still a little limited, decent facsimiles can be created or yourself or anyone else you choose. Smaller details like the griptape wearing off, the bottom of the deck wear down from grinding, and shoes taking wear and tear are all in the title again, but they look more realistic. Even the damage taken through bails or wipeouts are polished beyond Skate 2.

Port Carverton contains a lot more like than Skate’s previous city and looks more lived-in. Even for an evolution for the series, Skate 3‘s city is a huge improvement.

The Sound

Returning again is the licensed soundtrack and there aren’t any surprises with the tone and theme of the music. Ranging from rock to hip-hop, the soundtrack dynamically functions with the title by raising the volume when players have multipliers or completing a long line.

The effects for the skateboarding also return and sound the same as previous titles, but the voice acting by the professional skateboarders sounds more natural and the huge amount of vocal dialogue brings another dimension to the title.


Skate 3 hasn’t changed the fundamentals of the series, but did add new tricks like the darkslide and underflip. Even with these new tricks, the gameplay doesn’t change, but also adds more to learn.

The focus of the title has always been on teams, either through solo or online multiplayer. Many of the challenges involve using members through photo-ops or contests. Most of the team challenges can also be completed online, facing actual players rather than the AI.

Since the focus is on selling boards, the building of skate parks and posting footage also can increase the progression through the title. The park editor is impressive, containing an almost limitless amount of options for custom parks.

The best part of Skate 3 is that’s the team focus feels natural and playing challenges online opens the difficulty of the title, even with the three different difficulty levels.


Skate 3 continues to consistently improve the series without becoming stagnant, thought after this latest release it is difficult to know where Black Box could take it. Skateboarders will enjoy the title for the immense amount of areas to find lines in and even beginners will soon be pulling nollie 360 kickflip underflips.

The ability to save 100 custom parks will lengthen the life of the title for sure and watching the best of skate.reel’s videos will eat up a lot of time. But it is time well spent.

Review Copy Provided by Publisher