Repost: Final Fight: Double Impact Review

Arcade titles of the 1980s and 1990s bring back a lot of nostalgic memories of actually going to an arcade to drop quarters to play games. Capcom brought back two of their classic arcade titles in the form of a downloadable title.

In the pack are Final Fight and Magic Sword. While I remember Final Fight, I had never played Magic Sword until now, and I know why.

The Plot

Final Fight is the story of Haggar working his way through Metro City to rescue his daughter from Mad Gear and his gang of minions with the help of Cody and Guy. Through the six stages of combat, the three encounter tons of enemies who are beaten into submission. While Cody and Guy are now part of the Street Fighter universe, it’s a nice touch to see their beginnings on a 2D/3D side scrolling title.

Magic Sword is the simple story of good (“The Brave One”) versus evil (Drokmar, the Dark Lord). Through fifty stages in a tower, players will hack and slash through hundreds of enemies to reach the top and defeat evil.

The Look

Capcom supplies three ways to play the two titles. An arcade cabinet border, the original visuals, or a crisper, widescreen version. It’s a nice throwback to play the titles with the cabinet border, but since the titles are from the past, don’t expect mindblowing graphics.

The sprites have enough detail to know who is who, but there’s nothing but nostalgia keeping the titles from being disappointing. While Final Fight has more detail in the characters and levels, Magic Sword throws so much on screen at once, it’s a brawl compared to Final Fight‘s cityscape. And Magic Sword has flying Samurai.

The Sound

The titles are old, once again, and play remixed soundtracks. The effects of both titles work for each other and that’s good enough. I think changing much about the base of the titles would take away from them so the act of upgrading aspects of the titles was the perfect decision.


Both titles use a simple two-button attack and jump with the combination of buttons unleashing special attacks. The titles are side-scrollers with Final Fight allowing for a slight vertical movement. The simplistic nature of the titles “Beat everything to win” is a fun change and players who never experienced the titles will get a thrill of feeling the difficulty of the title from the past.

Capcom goes one step further with both titles by including achievements in-game which can translate to trophies and achievements for their respective systems. Also there are a bunch of unlockables like comic pages for Final Fight and concept art for Magic Sword.

The titles also support online two-player so a partner can join in and get demolished alongside a friend. The nature of these games were to play with a friend and it’s nice to see Capcom kept that idea intact. Honestly, playing with someone else is almost necessary because both titles will beat the crap out of you otherwise, even with the different difficulties.


Capcom chose one it’s best arcade titles to bring to the PSN and Xbox Live in Final Fight. With Magic Sword, it’s a title that a lot of people probably never played and is a good companion to the action of Final Fight.

The added bonuses and unlockables are a fun aspect for achievement hunters and it will become something of legend to be able to complete both these titles without losing a single life.

For the price, it’s one of the best deals online. For the memories, it’s priceless.

Review Copy Provided By Publisher