Conduit 2 Gameplay Info
First player to the kill limit in the time allowed wins!
Longest time holding the ASE wins!
Kill your assigned target for points or kill those hunting you for fun. But beware; killing someone who doesn’t fill those roles will cost you points!
Free for All CTF
Get to the flag and then carry it back to a random goal location. First to the scoring limit wins!
First team to the kill limit in the time allowed wins!
Teammates share a pool of lives while trying to get the highest kill count possible.
Capture the Flag
Each team tries to capture the ASE (flag) of the other. First team to the capture limit in the time allowed wins!
First team to the kill or capture limit wins!
Single Flag CTF
Teams fight over a single centrally-located ASE (flag). First team to the capture limit wins!
Fight to kill the randomly selected VIP on the opposing team. First team to the point limit wins!
Each team tries to capture a centrally-located ASE and then carry it into the enemy base. Toss or carry the ASE through the goal to score. First team to the point limit wins!
Lose balloons with every death. Gain balloons with kills. With no balloon, become a mini bomb! Last player alive wins!
Teams fight for control over capture points. These totems award points over time. First team to the point limit wins!
Teams must defend their own generator while destroying the enemy’s when its shield is down. First team to destroy the generator or the team with the more intact generator wins!
Conduit 2 also allows total customization for players. Up to four different loadouts can be created per profile, each with a choice of Primary Weapon, Secondary Weapon, Grenade Type and up to four Suit Upgrades. Players can also customize up to four different avatars, one for each profile, with 7 character models, over 20 modular parts and 16 primary and secondary color choices per character section.
Prep for the April 19 release.