nail’d Review

Consider current generation systems and their relative processing power and the amount of pixels they can display, the sound quality, the lighting effects, the physics engines, and the realism that is possible and the evolution of development to make an even more amazing looking experience.

And then introduce boredom.



2010 Year End Summary

2010 has been a solid year for releases as well as new hardware. There was at least one strong release each month, with other months being bum-rushed with a lot of excellent titles. With the beginning of December upon us, there aren’t many more titles releasing during the Christmas holiday season, many big games waiting until after the season and releasing in the first part of the new year.

The PlayStation Move and Kinect released, both of which I’m interested in seeing the progression of the titles, but have no real interest in playing. I’m not a big fan of motion control gaming, preferring using the DualShock 3 or Xbox Controller to the Move or Kinect and even the Motion Controller of the Nintendo Wii.

Digital Downloads and DLC flourished a lot more this year, showing that the format is viable to games, though the DRM of the systems do get a little annoying. The idea of purchasing online passes for games (Hi EA), is something that’s fighting against used sales, an argument that has good basis on both sides.

Some people don’t know, but I moved from to start this site, taking more control over my work and what I want my site to be. It’s been almost six months and I still enjoy it, but it does take a lot of time out of the day.

I appreciate anyone who reads the site, whether it be through Google Search, a random link, or suggestion by a friend. This site will probably never be as big as others, and considering I work alone, occasionally getting help from past writing friends, thank you for reading.

The titles I’m mentioned are ones that I personally played, so if I’m missing a big title, it’s probably because I wasn’t able to play it.

Now to 2010



nail’d Adrenaline Rush Trailer


nail’d gives you DLC

Prepare for nail’d’s DLC because new copies of the title will include a token to download the DLC in the American market.

Included at 4 new tracks, vehicle paint jobs, new set of parts for ATV/bikes, new driver suits, Detonator game mode (pass a bomb during races), and Bomb Cup, which includes five new campaign events.

nail’d releases 11/30/10. I’ve played the multiplayer and it’s solid.

You should buy it.


nail’d Multiplayer Preview Event

Lately the focus for racing titles has been focused on simulation, accurately reproducing reality, and how vehicles would respond to the environment and wear and tear.

While I “enjoy” playing these simulation titles, I don’t find it fun to have to gain licenses to open new cars or tune cars down to their minute specifications. All I really need is gas, brake, and powerslide. And maybe punching opponents in the face.

What I do find fun is the return of the mindless, but strategic racer that is nail’d. The title is an ATV/motocross arcade racer that focuses on speed and big air along with screwing over opponents.

In single player or the vastly more entertaining multiplayer, the environment is just as much an opponent to racers, though the title will have players memorizing the fastest lines and biggest airs to become number one on the leaderboards.