2010 Year End Summary

2010 has been a solid year for releases as well as new hardware. There was at least one strong release each month, with other months being bum-rushed with a lot of excellent titles. With the beginning of December upon us, there aren’t many more titles releasing during the Christmas holiday season, many big games waiting until after the season and releasing in the first part of the new year.

The PlayStation Move and Kinect released, both of which I’m interested in seeing the progression of the titles, but have no real interest in playing. I’m not a big fan of motion control gaming, preferring using the DualShock 3 or Xbox Controller to the Move or Kinect and even the Motion Controller of the Nintendo Wii.

Digital Downloads and DLC flourished a lot more this year, showing that the format is viable to games, though the DRM of the systems do get a little annoying. The idea of purchasing online passes for games (Hi EA), is something that’s fighting against used sales, an argument that has good basis on both sides.

Some people don’t know, but I moved from News.GotGame.com to start this site, taking more control over my work and what I want my site to be. It’s been almost six months and I still enjoy it, but it does take a lot of time out of the day.

I appreciate anyone who reads the site, whether it be through Google Search, a random link, or suggestion by a friend. This site will probably never be as big as others, and considering I work alone, occasionally getting help from past writing friends, thank you for reading.

The titles I’m mentioned are ones that I personally played, so if I’m missing a big title, it’s probably because I wasn’t able to play it.

Now to 2010

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Repost: Splinter Cell: Conviction Review

Splinter Cell: Conviction is the first of the series that I have played from beginning to end. While picking at demos of the previous titles, I didn’t find a lot of interest in the series. After playing through Splinter Cell: Conviction, I find that this version of the title does stray from a lot of the centerpiece of the series through the trademark sneaking and becomes more about clearing areas as quick as possible.

For the latest entry in the series, Splinter Cell: Conviction take a much more aggressive stance on the action and mixes a bit of stealth with run-and-gun, but depending on how patient the player is, the stealth can still take prominence.

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